
CLASSES
When you start the game you will be given a Class Selection book and a Class Key note (the icons will not show in your tool bar if you haven't downloaded the icon pack). With the Class Selection you able to choose one of several classes. Click the recipes in the crafting menu to see the avalible options. After you decide on a class you get a class briefcase that you place on the ground and open either with your class key or breaking it. This unlocks the case which then can be looted to get all the class-specific recipes along with a bundle of starting items and quest. If for some reason the briefcase doesn't unlock with the key you can break it open.

Hunter Class:
Items:
Wooden Bow and Arrows
Hunting Knife
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Skills:
Leather Tanning, Wooden Bow, Animal Traps, Improvised Traps,
Hunting Knife,
Improvised Armor x1
Archery x12

Builder Class:
Items:
Hammer, Fireaxe, 500 wood and 64 wood frames.
Pistol + Ammo, Repair kits
Handsaw, Workbench
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Skills:
Carpentry, Hammer, Chainsaw, Fireaxe, Tool Smithing x10
Construction Tools x13

Rifleman Class:
Items:
Bolt Rifle+Ammo
80 762mm bullets
Swat Helmet, Hunting Knife
Repair kits
Skills:
Gun Hunting Rifle, 762mm Round, Crafting Rifles x20
Gun Smithing x5
Better Lead Than Dead x1

Gunman Class:
Items:
44 Magnum+Ammo
Leather Duster, Cowbow Hat,
Cigar
Repair kits
Skills:
Gun Pistol, 9mm Round Crafting
Pistols x20
Gun Smithing x10
Bartering x10

Veteran Class:
Items:
Army Pants/Shirt/Boots/Helmet
Assault Rifle+Ammo
Repair kits
Skills:
Gun AK47, 762mm Round Crafting
Rifles x15
Gun Smithing x10
Explosives

Miner Class:
Items:
Mining Helmet
Pickaxe, Forged Iron
Chisel, Cement Mixer
Pistol + Ammo
Repair kits
Skills:
Forge, Pickaxe, Explosives, Auger
Masonry x2
Mining Tools x11

Survivor Class:
Items:
More starter resources like food/water
Flashlight, Cooking Pot,
Cloth Hat
Crossbow + Bolts
Hunting Knife
Skills:
Crossbow, Wooden Bow, Blunderbuss
The Survivor, Lockpicks
Archery x13
Tool Smithing x12

Bruiser Class:
Items:
More health items.
Spiked Club
Sawed Off Shotgun + Shells
Repair Kits
Skills:
Gun Shotgun, Shotgun Shell Crafting, Blunt Weapons x10
Blade Weapons x5
Unarmed x15, Shotguns x10
Atheletics x5
Improvised Armor x1
Improvised Clubs x1

Medic Class:
Items:
More starter health items.
Hunting Knife
Pistol + Ammo
Repair kits
Sewing Kit, Beaker
Skills:
Gun Pistol, 9mm Round Crafting
Chemistry
Medicine x15
Medical x2
Science x5

Generic Gear (All Classes Start with this):
Items:
Random shirt and pants.
Boots.
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Can beef and bottled water
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Pain killers and bandage
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Torch and Tanning Rack
For more information about the Valmod please visit
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https://7daystodie.com/forums/showthread.php?31730-Valmod-Pack&p=301259&viewfull=1#post301259
Page updated 2016-07-29